Sound Research WIKINDX

List Resources

Displaying 1 - 3  of 3 (Bibliography: WIKINDX Master Bibliography)
Order by

Ascending
Descending
Use all checked: 
Use all displayed: 
Use all in list: 
Gaudy, T., Natkin, S., & Archambault, D. 2006, November 22–24, Playing audiogames without instructions for use? To do without an instruction leaflet or without language itself. Paper presented at 9th International Conference on Computer Games: Artificial Intelligence and Mobile Systems, Wolverhampton, UK.   
Added by: Mark Grimshaw-Aagaard 29/01/2008, 17:20
Gonot, A., Natkin, S., Emerit, M., & Chateau, N. 2006, November 22–24, An experiment in the perception of space through sound in virtual world and games. Paper presented at 9th International Conference on Computer Games: Artificial Intelligence and Mobile Systems, Wolverhampton, UK.   
Added by: Mark Grimshaw-Aagaard 29/01/2008, 12:22
Kiss, J., Dahan, K., Soueina, S., & Laliberté, M. 2006, November 22–24, Voice attack recognition for lyric singing learning gesture: An adaptive video game interface. Paper presented at 9th International Conference on Computer Games: Artificial Intelligence and Mobile Systems, Wolverhampton, UK.   
Last edited by: Mark Grimshaw-Aagaard 29/01/2008, 17:21
WIKINDX 6.9.0 | Total resources: 1303 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)