Sound Research WIKINDX

List Resources

Displaying 1 - 20 of 153 (Bibliography: WIKINDX Master Bibliography)
Parameters
Type:  Book Article
Order by:

Ascending
Descending
Use all checked: 
Use all displayed: 
Use all in list: 
Diegesis.(2005). In Oxford English Dictionary Online Oxford: Oxford University Press.  
Last edited by: sirfragalot 02/01/2006 04:16:33 PM
Time.(2005). In Oxford English Dictionary Online Oxford: Oxford University Press.  
Added by: sirfragalot 03/06/2006 11:02:29 AM
Altman, R. (1992). Afterword: A baker's dozen terms for sound analysis. In R. Altman (Ed.), Sound Theory Sound Practice (pp. 249–253). New York: Routledge.  
Added by: sirfragalot 11/04/2004 12:57:41 PM
Altman, R. (1992). General introduction: Cinema as event. In R. Altman (Ed.), Sound Theory Sound Practice (pp. 1–14). New York: Routledge.  
Last edited by: sirfragalot 04/18/2005 04:26:08 PM
Altman, R. (1992). Introduction: Four and a half film fallacies. In R. Altman (Ed.), Sound Theory Sound Practice (pp. 35–45). New York: Routledge.  
Added by: sirfragalot 04/23/2007 09:17:19 PM
Altman, R. (1992). Introduction: Sound/history. In R. Altman (Ed.), Sound Theory Sound Practice (pp. 113–125). New York: Routledge.  
Added by: sirfragalot 10/26/2004 11:56:38 AM
Altman, R. (1992). Introduction: Sound's dark corners. In R. Altman (Ed.), Sound Theory Sound Practice (pp. 171–177). New York: Routledge.  
Last edited by: sirfragalot 01/27/2006 09:51:32 AM
Altman, R. (1992). The material heterogeneity of recorded sound. In R. Altman (Ed.), Sound Theory Sound Practice (pp. 15–31). New York: Routledge.  
Added by: sirfragalot 10/14/2004 12:19:52 PM
Altman, R. (1992). Sound space. In R. Altman (Ed.), Sound Theory Sound Practice (pp. 46–64). New York: Routledge.  
Added by: sirfragalot 02/16/2006 08:28:24 AM
Baddeley, A., & Logie, R. (1992). Auditory imagery and working memory. In D. Reisberg (Ed.), Auditory Imagery (pp. 179–197). Mahwah (NJ): Lawrence Elrbaum Associates.  
Last edited by: sirfragalot 12/25/2014 11:00:45 AM
Bailes, F. (2019). Empirical musical imagery beyond the "mind's ear". In M. Grimshaw-Aagaard, M. Walther-Hansen & M. Knakkergaard (Eds), The Oxford Handbook of Sound and Imagination Vol. 2, (pp. 445–463). New York: Oxford University Press.  
Added by: sirfragalot 05/19/2021 09:01:58 AM
Ballas, J. A. (1994). Delivery of information through sound. In G. Kramer (Ed.), Auditory Display: Sonification, Audification, and Auditory Interfaces (pp. 79–94). Reading MA: Addison-Wesley.  
Last edited by: sirfragalot 04/28/2009 06:34:10 AM
Barfield, W., Zeltzer, D., Sheridan, T. B., & Slater, M. (1995). Presence and performance within virtual environments. In W. Barfield & T. A. Furness III (Eds), Virtual Environments and Advanced Interface Design (pp. 473–513). New York: Oxford University Press.  
Last edited by: sirfragalot 07/06/2020 09:01:55 AM
Barthes, R. (1977). The grain of the voice. In Image Music Text (pp. 179–188). London: Fontana Press.  
Added by: sirfragalot 12/20/2007 04:43:14 PM
Başdoğan, Ç., & Loftin, R. B. (2009). Multimodal display systems: Haptic, olfactory, gustatory, and vestibular. In D. Nicholson, D. Schmorrow & J. Cohn (Eds), The PSI handbook of virtual environments for training and education: VE components and training technologies Vol. 2, (pp. 116–134). Westport, CONN: Praeger Security International.  
Last edited by: sirfragalot 03/24/2015 02:11:21 PM
Bech, S., & Francombe, J. (2019). Consumer sound. In M. Grimshaw-Aagaard, M. Walther-Hansen & M. Knakkergaard (Eds), The Oxford Handbook of Sound and Imagination Vol. 2, (pp. 321–348). New York: Oxford University Press.  
Added by: sirfragalot 05/19/2021 08:44:51 AM
Belton, J. (1992). 1950s magnetic sound: The frozen revolution. In R. Altman (Ed.), Sound Theory Sound Practice (pp. 154–167). New York: Routledge.  
Added by: sirfragalot 10/26/2004 02:44:51 PM
Bernstein, C. (2001). Play it again pac-man. In M. J. P. Wolf (Ed.), The Medium of the Video Game (pp. 155–168). Austin: University of Texas Press.  
Added by: sirfragalot 10/12/2004 05:08:40 PM
Bessell, D. (2002). What's that funny noise? An examination of the role of music in Cool Boarders 2, Alien Trilogy and Medievil 2. In G. King & T. Krzywinska (Eds), Screenplay: Cinema/Videogames/Interfaces (pp. 136–144). London: Wallflower Press.  
Added by: sirfragalot 10/04/2004 05:07:31 PM
Böhme, H. (2005). The metaphysics of phenomena: Telescope and microscope in the works of Goethe, Leeuwenhoek, and Hooke. In H. Schramm, L. Schwarte & J. Lazardzig (Eds), Collection, Laboratory, Theater: Scenes of Knowledge in the 17th Century Vol. 1, (pp. 355–393).De Gruyter.  
Last edited by: sirfragalot 01/18/2021 11:00:10 AM
1 - 20  |  21 - 40  |  41 - 60  |  61 - 80  |  81 - 100  |  101 - 120  |  121 - 140  |  141 - 153
WIKINDX 6.4.10 | Total resources: 1097 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)


PHP execution time: 0.09508 s
SQL execution time: 0.05378 s
TPL rendering time: 0.00516 s
Total elapsed time: 0.15402 s
Peak memory usage: 9.2354 MB
Memory at close: 9.0930 MB
Database queries: 51