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van Elferen, I. (2011). ¡un forastero! Issues of virtuality and diegesis in videogame music. Music and the Moving Image, 4(2), 30–39.   
Added by: Mark Grimshaw-Aagaard 10/07/2012, 11:28
Ellis, S. R. (1996). Presence of mind: A reaction to Thomas Sheridan's "further musings on the psychophysics of presence". Presence: Teleoperators and Virtual Environments, 5(2), 247–259.   
Last edited by: Mark Grimshaw-Aagaard 26/07/2018, 10:46
Ewing, K. C., Fairclough, S. H., & Gilleade, K. (2016). Valuation of an adaptive game that uses EEG measures validated during the design process as inputs to a biocybernetic loop. Frontiers in Human Neuroscience, 10.   
Last edited by: Mark Grimshaw-Aagaard 11/01/2018, 17:01
Falconer, L., & Green, J. (2015). Exploring the learning potential of acoustic design in 3D virtual environments. Literacy Information and Computer Education Journal, 6(1), 1267–1273.   
Last edited by: Mark Grimshaw-Aagaard 22/03/2015, 20:15
Familant, M. E., & Detweiler, M. C. (1993). Iconic reference: Evolving perspectives and an organizing framework. International Journal of Man-Machine Studies, 39(5), 705–728.   
Last edited by: Mark Grimshaw-Aagaard 24/08/2005, 14:22
Farrehi, P. M., Nallamothu, B. K., & Navvab, M. (2016). Reducing hospital noise with sound acoustic panels and diffusion: A controlled study. BMJ Quality & Safety, 25(8), 644–646.   
Last edited by: Mark Grimshaw-Aagaard 13/03/2018, 10:13
Fenton, M. B., Portfors, C. V., Rautenbach, I. L., & Waterman, J. M. (1998). Compromises: Sound frequencies used in echolocation by aerial-feeding bats. Canadian Journal of Zoology, 76(6), 1174–1182.   
Last edited by: Mark Grimshaw-Aagaard 24/09/2023, 10:21
Ferris, T. K., & Sarter, N. B. (2008). Cross-modal links among vision, audition, and touch in complex environments. Human Factors, 50(1), 17–26.   
Last edited by: Mark Grimshaw-Aagaard 27/03/2017, 12:54
Finney, E. M., Clementz, B. A., Hickok, G., & Dobkins, K. R. (2003). Visual stimuli activate auditory cortex in deaf subjects: Evidence from MEG. NeuroReport, 14(2), 1425–1427.   
Added by: Mark Grimshaw-Aagaard 15/06/2014, 09:49
Flach, J. M., & Holden, J. G. (1998). The reality of experience: Gibson's way. Presence: Teleoperators and Virtual Environments, 7(1), 90–95.   
Last edited by: Mark Grimshaw-Aagaard 11/09/2018, 17:21
Flanagan, E., Malmqvist, E., Oudin, A., Persson, K. S., Ohlsson, J. A., & Mattisson, K. (2023). Health impact assessment of road traffic noise exposure based on different densification scenarios in Malmö, Sweden. Environment International, 174, 107867.   
Last edited by: Mark Grimshaw-Aagaard 07/01/2024, 10:10
Fletcher, M. D., Jones, S. L., White, P. R., Dolder, C. N., Lineton, B., & Leighton, T. G. (2018). Public exposure to ultrasound and very high-frequency sound in air. The Journal of the Acoustical Society of America, 144(4), 2554–2564.   
Last edited by: Mark Grimshaw-Aagaard 28/11/2022, 09:00
Floridi, L. (2005). The philosophy of presence: From epistemic failure to successful observation. Presence: Teleoperators and Virtual Environments, 14(6), 656–667.   
Added by: Mark Grimshaw-Aagaard 09/03/2018, 09:42
Fontaine, G. (1992). The experience of a sense of presence in intercultural and international encounters. Presence: Teleoperators and Virtual Environments, 1(4), 482–490.   
Last edited by: Mark Grimshaw-Aagaard 11/09/2018, 17:21
Forrester, M. A. (2007). Auditory perception and sound as event: Theorising sound imagery in psychology.   
Last edited by: Mark Grimshaw-Aagaard 08/01/2017, 14:25
Foucault, M. (1984). Of other spaces, heterotopias. Architecture, Mouvement, Continuité, 5, 46–49.   
Last edited by: Mark Grimshaw-Aagaard 17/12/2020, 09:52
Freeman, J., Avons, S. E., Meddis, R., Pearson, D. E., & IJsselsteijn, W. (2000). Using behavioral realism to estimate presence: A study of the utility of postural responses to motion stimuli. Presence: Teleoperators and Virtual Environments, 9(2), 149–164.   
Added by: Mark Grimshaw-Aagaard 11/09/2018, 17:03
Freeman, J., Avons, S. E., Pearson, D. E., & IJsselsteijn, W. A. (1999). Effects of sensory information and prior experience on direct subjective ratings of presence. Presence: Teleoperators and Virtual Environments, 8(1), 1–13.   
Last edited by: Mark Grimshaw-Aagaard 25/02/2018, 09:41
Freud, S. (1919). The "uncanny". Imago, V.   
Last edited by: Mark Grimshaw-Aagaard 06/05/2016, 06:37
Friedman, D., Brogni, A., Guger, C., Antley, A., Steed, A., & Slater, M. (2006). Sharing and analyzing data from presence experiments. Presence: Teleoperators and Virtual Environments, 15(5), 599–610.   
Last edited by: Mark Grimshaw-Aagaard 11/09/2018, 16:52
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WIKINDX 6.9.0 | Total resources: 1303 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)