Audio Mostly 2007: 2nd Conference on interaction with sound. 2007. Röntgenbau, Ilmenau: Fraunhofer Institute for Digital Media Technology. September 27–28 2007. |
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Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 5/6/08, 3:30 PM |
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Audio mostly 2008: A conference on interaction with sound. 2008. Piteå, Sweden: October 22–23 2008. |
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Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 10/21/21, 9:42 PM |
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AudioMostly. 2006. Piteå, Sweden: Interactive Institute. October 11–12 2006. |
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Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 1/25/08, 10:06 PM |
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J. Fagerlönn & S. Larsson (Eds.). Proceedings of the 10th audio mostly: A conference on interaction with sound2016. Norrkøping, Sweden: October 4–6 2016. 978-1-4503-4822-5. |
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Added by: Mark Grimshaw-Aagaard 10/7/16, 5:34 AM |
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K. Groß-Vogt & R. Höldrich (Eds.). Proceedings of the 15th international conference on Audio Mostly2020. September 15–17 2020. 978-1-4503-7563-4. |
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Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 9/17/20, 1:31 PM |
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S. Huiberts, R. van Tol & K. Went (Eds.). Game audio lab: An architectural framework for nonlinear audio in games2009. London, UK. Kelly, M. Proceedings AES 35th International Conference Audio for Games. 2009. |
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Added by: Deleted user Last edited by: Deleted user 1/14/13, 2:03 PM |
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C. Peter, E. Crane, M. Fabri, H. Agius & L. Axelrod (Eds.). Emotion in HCI: Designing for people2010. Liverpool John Moores University. September 2 2008. 978-3-8396-0089-4. |
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Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 9/19/10, 10:11 AM |
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Proceedings of the 5th Audio Mostly: A conference on interaction with sound. 2010. New York: Interactive Institute. September 14–16 2010. 978-1-4503-0046-9. |
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Added by: Mark Grimshaw-Aagaard 9/22/10, 4:08 AM |
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The sound ambiguity. Karol Lipinski Academy of Music, Wrocławiu, Poland: April 24–25 2014. |
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Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 11/24/14, 2:35 PM |
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