Audio Mostly 2007: 2nd Conference on interaction with sound. 2007. Röntgenbau, Ilmenau: Fraunhofer Institute for Digital Media Technology. September 27–28 2007. |
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Last edited by: Mark Grimshaw-Aagaard 06/05/2008, 15:30 |
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Audio mostly 2008: A conference on interaction with sound. 2008. Piteå, Sweden: October 22–23 2008. |
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Last edited by: Mark Grimshaw-Aagaard 21/10/2021, 21:42 |
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AudioMostly. 2006. Piteå, Sweden: Interactive Institute. October 11–12 2006. |
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Last edited by: Mark Grimshaw-Aagaard 25/01/2008, 22:06 |
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J. Fagerlönn & S. Larsson (Eds.). Proceedings of the 10th audio mostly: A conference on interaction with sound2016. Norrkøping, Sweden: October 4–6 2016. 978-1-4503-4822-5. |
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Added by: Mark Grimshaw-Aagaard 07/10/2016, 05:34 |
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K. Groß-Vogt & R. Höldrich (Eds.). Proceedings of the 15th international conference on Audio Mostly2020. September 15–17 2020. 978-1-4503-7563-4. |
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Last edited by: Mark Grimshaw-Aagaard 17/09/2020, 13:31 |
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S. Huiberts, R. van Tol & K. Went (Eds.). Game audio lab: An architectural framework for nonlinear audio in games2009. London, UK. Kelly, M. Proceedings AES 35th International Conference Audio for Games. 2009. |
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Last edited by: Deleted user 14/01/2013, 14:03 |
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C. Peter, E. Crane, M. Fabri, H. Agius & L. Axelrod (Eds.). Emotion in HCI: Designing for people2010. Liverpool John Moores University. September 2 2008. 978-3-8396-0089-4. |
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Last edited by: Mark Grimshaw-Aagaard 19/09/2010, 10:11 |
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Proceedings of the 5th Audio Mostly: A conference on interaction with sound. 2010. New York: Interactive Institute. September 14–16 2010. 978-1-4503-0046-9. |
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Added by: Mark Grimshaw-Aagaard 22/09/2010, 04:08 |
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The sound ambiguity. Karol Lipinski Academy of Music, Wrocławiu, Poland: April 24–25 2014. |
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Last edited by: Mark Grimshaw-Aagaard 24/11/2014, 14:35 |
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