Stockburger, A. (2006). The rendered arena: Modalities of space in video and computer games. Unpublished thesis PhD, University of the Arts, London. |
|
Added by: Mark Grimshaw-Aagaard 15/05/2008, 15:04 |
|
Taylor, L. N. (2002). Video games: Perspective, point-of-view, and immersion. Unpublished thesis master's, University of Florida. |
|
Last edited by: Mark Grimshaw-Aagaard 04/11/2006, 12:01 |
|
Thompson, J. (2013). Neural decoding of subjective music listening experiences. Unpublished thesis Masters, Dartmouth College, New Hampshire. |
|
Added by: Mark Grimshaw-Aagaard 04/11/2014, 12:35 |
|
Wilhelmsson, U. (2001). Enacting the point of being: Computer games, interaction and film theory. Unpublished thesis PhD, University of Copenhagen, Denmark. |
|
Added by: Mark Grimshaw-Aagaard 19/06/2008, 10:46 |
|
Wingstedt, J. (2005). Narrative music: Towards an understanding of musical narrative functions in multimedia. Unpublished Licentiatexamen thesis, Luleå University of Technology, Luleå. |
|
Added by: Mark Grimshaw-Aagaard 22/06/2019, 12:28 |
|