Sound Research WIKINDX

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Displaying 1 - 6 of 6 (Bibliography: WIKINDX Master Bibliography)
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Akinbo, S. 2021. Vocal imitation and linguistic processing of Super Mario theme music by Yorùbá gamers. [Working paper]  
Added by: Mark Grimshaw-Aagaard 9/11/21, 5:22 PM
Gröhn, M. Localization, accuracy, and utilization of a spatial audio in virtual environments. Espoo, Finland: CSC- Scientific Computing Ltd.  
Added by: Mark Grimshaw-Aagaard 8/30/05, 9:27 AM
Khait, I., Lewin-Epstein, O., Sharon, R., Saban, K., Perelman, R., & Boonman, A., et al. 2018. Plants emit informative airborne sounds under stress. Israel: Tel-Aviv University. [PrePrint]  
Last edited by: Mark Grimshaw-Aagaard 9/13/22, 12:27 PM
Leddington, J. In defense of sounds as properties. [Draft on Academia.com]  
Added by: Mark Grimshaw-Aagaard 6/3/14, 8:19 PM
Mestre, D. R. 2005. Immersion and presence. France: Movement & Perception, CNRS & University of the Mediterranean. [Article]  
Last edited by: Mark Grimshaw-Aagaard 1/29/18, 3:29 PM
Niazi, A. M. 2011. Effect of music tempo in first-person shooter on arousal and aggression. Netherlands: Department of Electrical Engineering, Mathematics & Computer Science, University of Twente.  
Added by: Mark Grimshaw-Aagaard 3/30/14, 6:17 PM
WIKINDX 6.5.0 | Total resources: 1176 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)