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Bridgett, R. (1999). The aesthetics of film music: From romanticism to modernism. Retrieved March 8, 2004, from http://www3.sympatico.ca/qualish/music.htm |
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Granner, C. (1999). Tales from the trenches of coin-op audio. Gamasutra, Retrieved February 20, 2022, from https://web.archive.org ... 19991118/Granner_01.htm |
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Grönlund, B. 1997, March 21, Urbanity: Lived space and difference. Paper presented at Urbanity & Aesthetics, Copenhagen University. |
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Interactive 3D audio rendering guidelines: Level 2.0. (1999). Retrieved September 1, 2005, from http://www.iasig.org/pubs/3dl2v1a.pdf |
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Junqua, J. -C., Fincke, S., & Field, K. 1999, The Lombard effect: A reflex to better communicate with others in noise. Paper presented at 1999 IEEE International Conference on Acoustics, Speech, and Signal Processing. Proceedings. ICASSP99 (Cat. No.99CH36258). |
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Kahn, D. (1999). Noise, water, meat: A history of sound in the arts. Cambridge, Massachusetts: MIT Press. |
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Law, J. (1999). Traduction/Trahison: Notes on ANT. Retrieved July 14, 2006, from http://www.lancs.ac.uk/ ... traduction-trahison.pdf |
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van Leeuwen, T. (1999). Speech, music, sound. London: MacMillan Press. |
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Mantovani, G., & Riva, G. (1999). "Real" presence: How different ontologies generate different criteria for presence, telepresence, and virtual presence. Presence: Teleoperators and Virtual Environments, 8(5), 540–550. |
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Opie, T. (1999). Dennis Gabor. Sound in a Nutshell, Retrieved August 19, 2015, from http://www.granularsynt ... com/hthesis/gabor1.html |
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