Sound Research WIKINDX |
Järvinen, A. 2003, November 4–6, Making and breaking games: A typology of rules. Paper presented at Level Up. Added by: Mark Grimshaw-Aagaard (20/09/2005, 10:16) Last edited by: Mark Grimshaw-Aagaard |
Resource type: Proceedings Article BibTeX citation key: Jarvinen2003 Email resource to friend View all bibliographic details |
Categories: Typologies/Taxonomies Creators: Järvinen Collection: Level Up Resources citing this (Bibliography: WIKINDX Master Bibliography) |
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Quotes |
p.70 States that in a game "[T]here should also be a clear definition of when the game will end." Added by: Mark Grimshaw-Aagaard |
Paraphrases |
Five elements of games: Interface. Theme. Procedures. Components. Environment. Added by: Mark Grimshaw-Aagaard |