Sound Research WIKINDX

WIKINDX Resources

Järvinen, A. 2003, November 4–6, Making and breaking games: A typology of rules. Paper presented at Level Up. 
Added by: Mark Grimshaw-Aagaard (20/09/2005, 10:16)   Last edited by: Mark Grimshaw-Aagaard
Resource type: Proceedings Article
BibTeX citation key: Jarvinen2003
Email resource to friend
View all bibliographic details
Categories: Typologies/Taxonomies
Creators: Järvinen
Collection: Level Up
Resources citing this (Bibliography: WIKINDX Master Bibliography)
Views: 9/710
Quotes
p.70   States that in a game "[T]here should also be a clear definition of when the game will end."   Added by: Mark Grimshaw-Aagaard
Paraphrases
   Five elements of games:
Interface.
Theme.
Procedures.
Components.
Environment.   Added by: Mark Grimshaw-Aagaard
WIKINDX 6.8.2 | Total resources: 1301 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)