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Grimshaw, M., & Garner, T. A. (2012). The use of sound to represent data and concepts as a means to engender creative thought: Some thoughts on implementation and a research agenda. In Proceedings of the 7th Audio Mostly Conference: A Conference on Interaction with Sound (pp. 9–15). Association for Computing Machinery. 
Added by: Mark Grimshaw-Aagaard (30/09/2012, 08:08)   Last edited by: Mark Grimshaw-Aagaard (30/09/2012, 08:10)
Resource type: Book Chapter
DOI: 10.1145/2371456.2371458
ID no. (ISBN etc.): 978-1-4503-1569-2
BibTeX citation key: Grimshaw2012a
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Categories: Sound Design
Keywords: Creativity
Creators: Garner, Grimshaw
Publisher: Association for Computing Machinery
Collection: Proceedings of the 7th Audio Mostly Conference: A Conference on Interaction with Sound
Views: 13/558
Abstract
This paper poses the question: How can sound be used to function analogously to the function of the images in a graph in order to create the conditions for creative thought and insight to occur and thus to facilitate the synthesis of new knowledge? It uses this to develop further questions and a research agenda. In particular, it is concerned with the use of sonification of the non-audio data and concepts represented in a diagram or graph and the techniques that might be used to foster a creative research environment using sound. The ultimate goal of the research agenda is to go beyond sonification and to use sound pro-actively in a Virtual Research Environment in order to create the conditions for creative thinking and insight to occur with the hope that this may then lead to the synthesis of new knowledge.
Added by: Mark Grimshaw-Aagaard  Last edited by: Mark Grimshaw-Aagaard
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