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King, G. (2003). Die hard/try harder: Narrative, spectacle and beyond, from hollywood to videogame. In G. King & T. Krzywinska (Eds), Screenplay: Cinema/Videogames/Interfaces (pp. 50–65). London: Wallflower Press. 
Added by: sirfragalot (9/23/04, 12:28 PM)   
Resource type: Book Article
BibTeX citation key: King2003a
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Categories: Narrative
Keywords: Narrative, Spectacle
Creators: King, Krzywinska
Publisher: Wallflower Press (London)
Collection: Screenplay: Cinema/Videogames/Interfaces
Views: 4/599
Notes
A discussion of the relationship between narrative and spectacle and how that translates from movies to videogames - especially those games based on movies (using the Die Hard movie franchise as a prime example).
Added by: sirfragalot  
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