Sound Research WIKINDX |
Displaying 1 - 100 of 330 (Bibliography: WIKINDX Master Bibliography) |
3D audio [1] 8-bit [1] Abjection [1] Absurdity [1] Academia [2] Acousmatic sound [12] Acoustic ecology [29] Acoustics [20] adaptive [4] adaptive music [1] aesthetics [13] Affect [4] Affordance [7] Agency [1] Agents [3] Alarms [3] Ambiguity [29] Ambivalence [3] Animals [4] Animals and music [1] Animal sounds [3] Anthropocentricity [4] Anthropology [3] Arcade [3] Architecture [2] Artificial Intelligence [4] Asynchronicity [2] Attention [5] Audiation [1] Audiences [3] Audification [2] audio design [2] Audio retrieval [2] Auditory Display [2] Auditory implants [1] Auditory interfaces [1] Auditory Space [3] Auditory Worlds [5] Augmented reality [1] Aural Imagery [22] Authenticity [3] Automata [3] Autopoiesis [10] Bats [15] Being [2] Binding problem [4] Bioacoustics [5] Biodiversity [2] Biofeedback [7] Biomusic [2] Bird [3] Cardiology [2] Caricature [2] Cartoons [2] Categorization [2] Causality [2] chipmusic [2] Cinema [12] Cochlea [1] Cocktail Party Effect [4] Cognition [32] collaboration [1] Comic effect [1] Computer Music [3] Conceptual blending [1] Consciousness [1] Consonance/Dissonance [1] Contingency [1] Counterfactual imagination [1] creative design practices [1] Creativity [8] Cross-modality [25] Culture [6] Cybernetics [2] Data [1] Deafness [4] Death [1] Definition of sound [45] Democracy & pollution [1] Demographics [2] demoscene [1] design research [2] Diegetic/non-diegetic [18] Digital [1] Diminished reality [1] Disgust [2] Distal attribution [1] Documentary [1] Drama [5] Earcons & Auditory Icons [8] Ecology [10] Education [4] Electroencephalograhy [4] Electronic Gambling Machines [1] Electronic space [8] Embodied cognition [17] Embodiment [2] Emotion [52] Engagement [4] Environment [8]