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Kromand, D. 2008, October 22—22 Sound and the diegesis in survival-horror games. Paper presented at Audio Mostly 2008, Piteå, Sweden.
Added by: sirfragalot 2008-11-24 11:12:05 Pop. 0.75%
      "The collapse of the barrier between the diegetic and non-diegetic soundscape is a strategy to build a horror atmosphere."
WIKINDX 6.4.10 | Total resources: 1097 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)

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