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King, G., & Krzywinska, T. (2006). Film studies and digital games. In J. Rutter & J. Bryce (Eds), Understanding digital games (pp. 112–128). London: Sage Publications.
Added by: sirfragalot 2007-06-02 02:39:36 Pop. 12.5%
      Comparing games to films may highlight similarities or point to differences.
WIKINDX 6.3.10 | Total resources: 1044 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA) | Database queries: 21 | DB execution: 0.30500 secs | Script execution: 0.40207 secs