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Aarseth, E. (2001). Computer game studies, year one. Game Studies, 1(1). Retrieved August 31, 2006, from http://www.gamestudies.org/0101/editorial.html    
Added by: Mark Grimshaw-Aagaard 31/08/2006, 09:49
"01-02 may also be the academic year when regular graduate programs in computer game studies are offered for the first time in universities. And it might be the first time scholars and academics take computer games seriously, as a cultural field whose value is hard to overestimate."  
"Games are not a kind of cinema, or literature...the extensive media differences within the field of computer games makes a traditional medium perspective almost useless"
Aarseth, E., Smedstad, S. M., & Sunnanå, L. 2003, November 4–6. A multi-dimensional typology of games. Paper presented at Level Up.    
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 20/09/2005, 10:18
Points out that it "makes no sense to look at a single player game and a multiplayer game as the same game."

"...they are two different games" in terms of the given typology.

There's a possible contradiction to this on p.51 where: "It is common to distinguish between single player and multiplayer games, but we see this as an oversimplified categorization".
 
"Space is a key meta-category of games."
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