AudioMostly. (2006). Piteå, Sweden: Interactive Institute. http://www.tii.se/sonic ... amc_proceedings_low.pdf.
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 25/01/2008, 21:06
Cunningham, S., Grout, V., & Hebblewhite, R. 2006, October 11–12. Computer game audio: The unappreciated scholar of the Half-Life generation. Paper presented at Audio Mostly 2006, Piteå, Sweden.
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 15/02/2008, 10:56
Ekman, I. 2008, October 22–23. Psychologically motivated techniques for emotional sound in computer games. Paper presented at Audio Mostly 2008, Piteå, Sweden.
Added by: Mark Grimshaw-Aagaard 08/01/2009, 10:14
Garcia, J. M. 2006, October 11–12. From heartland values to killing prostitutes: An overview of sound in the video game Grand Theft Auto Liberty City Stories. Paper presented at Audio Mostly 2006, Piteå, Sweden.
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 17/09/2009, 09:49
Garner, T., Grimshaw, M., & Abdel Nabi, D. 2010, September 14–16. A preliminary experiment to assess the fear value of preselected sound parameters in a survival horror game. Paper presented at Audio Mostly 2010, New York.
Added by: Mark Grimshaw-Aagaard 22/09/2010, 04:15
Grimshaw, M., Lindley, C. A., & Nacke, L. 2008, October 22–23. Sound and immersion in the first-person shooter: Mixed measurement of the player's sonic experience. Paper presented at Audio Mostly 2008, Piteå, Sweden.
Added by: Mark Grimshaw-Aagaard Last edited by: Deleted user 31/07/2009, 16:58
Kromand, D. 2008, October 22. Sound and the diegesis in survival-horror games. Paper presented at Audio Mostly 2008, Piteå, Sweden.
Added by: Mark Grimshaw-Aagaard 24/11/2008, 10:12
Proceedings of the 5th Audio Mostly: A conference on interaction with sound. (2010). New York: Interactive Institute. http://www.audiomostly.com/.
Added by: Mark Grimshaw-Aagaard 22/09/2010, 04:08
Röber, N., Deutshmann, E. C., & Masuch, M. 2006, October 11–12. Authoring of 3D virtual auditory environments. Paper presented at Audio Mostly 2006, Piteå, Sweden.