Huiberts, S. 2011, Listen: Improving the cooperation between game designers and audio designers. Unpublished paper presented at Think Design Play: The fifth international conference of the Digital Research Association (DIGRA), Hilversum, the Netherlands.
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Huiberts, S., van Tol, R., & Went, K. (Eds.). (2009). Game audio lab: An architectural framework for nonlinear audio in games. London, UK. Kelly, M. Proceedings AES 35th International Conference Audio for Games.
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Huiberts, S., van Tol, R., & Went, K. 2009 Game audio lab: An architectural framework for nonlinear audio in games. Paper presented at AES 35th International Conference Audio for Games, Royal Academy of Engineering, London, UK.
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Small, C. (1998). Musicking: The meanings of performing and listening. Hanover, NH: Wesleyan University Press.
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 22/11/2023, 16:15