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Huiberts, S. 2011, Listen: Improving the cooperation between game designers and audio designers. Unpublished paper presented at Think Design Play: The fifth international conference of the Digital Research Association (DIGRA), Hilversum, the Netherlands.   
Added by: Deleted user   Last edited by: Deleted user 15/01/2013, 10:51
Huiberts, S., van Tol, R., & Went, K. (Eds.). (2009). Game audio lab: An architectural framework for nonlinear audio in games. London, UK. Kelly, M. Proceedings AES 35th International Conference Audio for Games.   
Added by: Deleted user   Last edited by: Deleted user 14/01/2013, 13:03
Huiberts, S., van Tol, R., & Went, K. 2009 Game audio lab: An architectural framework for nonlinear audio in games. Paper presented at AES 35th International Conference Audio for Games, Royal Academy of Engineering, London, UK.   
Added by: Deleted user 14/01/2013, 13:06
Small, C. (1998). Musicking: The meanings of performing and listening. Hanover, NH: Wesleyan University Press.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 22/11/2023, 16:15
WIKINDX 6.17.0 | Total resources: 1524 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA) | Time Zone: Europe/Copenhagen (+02:00)