Kramer, G., Walker, B., Bonebright, T., Cook, P., Flowers, J., & Miner, N., et al. (1997). Sonification report: Status of the field and research agenda. Retrieved September 1, 2005, from http://www.icad.org/web ... 2.0/References/nsf.html
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 10/05/2013, 14:38
"Sonification is defined as the use of nonspeech audio to convey information. More specifically, sonification is the transformation of data relations into perceived relations in an acoustic signal for the purposes of facilitating communication or interpretation."
"...understanding the perception of sonified data is key to the success of any sonification application."
"Multimodal interaction (e.g., between visual and auditory displays) are poorly understood, yet critically affect most sonification applications."
Because humans are remarkably sensitive to small changes in audio frequency and other time-based changes or differences, sonification is useful for understanding complicated temporal data or changing data embedded within static data. Additionally, unlike the eyes, the ears need not be oriented in any particular direction in order to sense a stimulus or a change in stimulus.
Shinn-Cunningham, B. 2001, May 26–29. Localizing sound in rooms. Paper presented at ACM SIGGRAPH and Eurographics Campfire: Acoustic Rendering for Virtual Environments, Snowbird, Utah.
Added by: Mark Grimshaw-Aagaard 30/08/2005, 11:06
Shinn-Cunningham, B. 2001, August 5–10. Creating three dimensions in virtual auditory displays. Paper presented at International Cognitive Engineering, Intelligent Agents and Virtual Reality.