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Barfield, W., & Danas, E. (1996). Comments on the use of olfactory displays for virtual environments. Presence: Teleoperators and Virtual Environments, 5(1), 109–121.    
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 27/07/2018, 15:21
Notes that VEs (at the time of writing) do have smell even without specific olfactory devices but these are odours from the equipment, laboratory etc. and this often provides conflicting smell stimuli.
Grimshaw, M., & Walther-Hansen, M. 2015, October 7–9. The sound of the smell of my shoes. Paper presented at The 10th Audio Mostly Conference, Thessaloniki.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 04/11/2015, 10:46
Lycan, W. (2000). The slighting of smell (with a brief word on the slighting of Chemistry). In N. Bhushan & S. Rosenfeld (Eds.), Of Minds and Molecules: New Philosophical Perspectives on Chemistry. (pp. 273–289). New York: Oxford University Press.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 04/10/2023, 17:44
Rogers, A. 2025, February 1. Press X to sniff: Can smelling a game make it more immersive? BBC Newsbeat.   
Added by: Mark Grimshaw-Aagaard 01/02/2025, 10:02
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