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Garner, T., & Jordanous, A. 2016, June 27, Emergent perception and video games that listen: Applying sonic virtuality for creative and intelligent npc behaviours. Unpublished paper presented at The 2nd Computational Creativity and Games Workshop, Paris.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 11/01/2018, 16:08
Grimshaw, M., & Walther-Hansen, M. 2015, October 7–9. The sound of the smell of my shoes. Paper presented at The 10th Audio Mostly Conference, Thessaloniki.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 04/11/2015, 10:46
Scherzer, J. 2025, September 10–12. Rethinking immersive sound design: A fourfold model of emergent spatial perception. Paper presented at The International Conference on Immersive and 3D Audio, Bologna.   
Added by: Mark Grimshaw-Aagaard 17/10/2025, 13:56
WIKINDX 6.17.0 | Total resources: 1524 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA) | Time Zone: Europe/Copenhagen (+02:00)