Ekman, I., Lahti, J., Nummela, J., Lankoski, P., & Mäyrä, F. 2005, June 16–20. Designing sound for a pervasive mobile game. Paper presented at Changing Views -- Worlds in Play, Toronto.
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 07/01/2019, 12:02
Ermi, L., & Mäyrä, F. 2005, June 16–20. Fundamental components of the gameplay experience: Analysing immersion. Paper presented at Changing Views -- Worlds in Play, Toronto.
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 30/03/2011, 04:15
Esposito, N. 2005, June 16–20. A short and simple definition of what a videogame is. Paper presented at Changing Views -- Worlds in Play, Toronto.
Added by: Mark Grimshaw-Aagaard 09/08/2005, 10:55
Fernández-Vara, C., Zagal, J. P., & Mateas, M. 2005, June 16–20. Evolution of spatial configurations in videogames. Paper presented at Changing Views -- Worlds in Play, Toronto.
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 05/08/2005, 10:48
Järvinen, A. 2005, June 16–20. Theory as game: Designing the gamegame. Paper presented at Changing Views -- Worlds in Play, Toronto.
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 02/08/2005, 14:59
Röber, N., & Masuch, M. 2005, June 16–20. Playing audio-only games: A compendium of interacting with virtual auditory worlds. Paper presented at Changing Views -- Worlds in Play, Toronto.
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 27/07/2005, 11:13
Zagal, J. P., Mateas, M., Fernández-Vara, C., Hochhalter, B., & Lichti, N. 2005, June 16–20. Towards an ontological language for game analysis. Paper presented at Changing Views -- Worlds in Play, Toronto.
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 28/03/2006, 11:20