Sound Research WIKINDX |
![]() |
|
Displaying 1 - 1 of 1 |
| Carr, D. (2006). Space, navigation and affect. In Computer Games: Text, Narrative and Play. (pp. 59–71). Cambridge: Polity. |
|
| Added by: Mark Grimshaw-Aagaard 17/09/2009, 09:41 | |
| Summarizing immersion as described by other writers, Carr suggests that there are two categories of immersion: "perceptual immersion, which occurs when an experience monopolizes the senses of the participant, and psychological immersion, which involves the participant becoming engrossed through their imaginative or mental absorption." | |
|
Use's Murray's (1997) maze, rhizome and labrynth terminology applied to spatial navigation (through the narrative). |