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Altman, R. (Ed.). (1992). Sound theory sound practice. New York: Routledge.   
Added by: Mark Grimshaw-Aagaard 14/12/2004, 20:18
Bryce, J., & Rutter, J. (2002). Spectacle of the deathmatch: Character and narrative in first-person shooters. In G. King & T. Krzywinska (Eds.), Screenplay: Cinema/Videogames/Interfaces. (pp. 66–80). London: Wallflower Press.   
Added by: Mark Grimshaw-Aagaard 23/09/2004, 14:59
King, G. (2003). Die hard/try harder: Narrative, spectacle and beyond, from hollywood to videogame. In G. King & T. Krzywinska (Eds.), Screenplay: Cinema/Videogames/Interfaces. (pp. 50–65). London: Wallflower Press.   
Added by: Mark Grimshaw-Aagaard 23/09/2004, 12:28
WIKINDX 6.17.0 | Total resources: 1524 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA) | Time Zone: Europe/Copenhagen (+02:00)