Brand, J. E., Knight, S., & Majewski, J. 2003, November 4–6. The diverse worlds of computer games: A content analysis of spaces, populations, styles and narratives. Paper presented at Level Up.
Added by: Mark Grimshaw-Aagaard 11/09/2006, 10:59
Juul, J. 2003, November 4–6. The game, player, world: Looking for a heart of gameness. Paper presented at Level Up, Utrecht Universiteit.
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 20/09/2005, 10:15
King, G., & Krzywinska, T. 2003, November 4–6. Gamescapes: Exploration and virtual presence in game-worlds. Paper presented at Level Up, Utrecht Universiteit.
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 20/09/2005, 10:14
Schut, K. 2003, November 4–6. Technology tells a tale: Digital games and narrative. Paper presented at Level Up.
Added by: Mark Grimshaw-Aagaard 11/09/2006, 11:00
Stockburger, A. 2003, November 4–6. The game environment from an auditive perspective. Paper presented at Level Up, Utrecht Universiteit.
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 15/05/2008, 10:09