Farnell, A. J. (2006). Sound synthesis for games. Retrieved December 20, 2007, from http://www.obiwannabe.c ... thetic-games-sound.html
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 20/12/2007, 05:09
Farnell, A. J. (2007). An introduction to procedural audio and its application in computer games. Retrieved December 20, 2007, from http://www.obiwannabe.c ... c-audio/proc-audio.html
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 20/12/2007, 05:10