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Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 04/09/2006, 15:02
Kücklich, J. (2005). Precarious playbour: Modders and the digital games industry. fibreculture, 5 Retrieved October 19, 2005, from http://journal.fibrecul ... rg/issue5/kucklich.html