Ewing, K. C., Fairclough, S. H., & Gilleade, K. (2016). Valuation of an adaptive game that uses EEG measures validated during the design process as inputs to a biocybernetic loop. Frontiers in Human Neuroscience, 10.
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 11/01/2018, 16:01
Fairclough, S. H. 2007 Psychophysiological inference and physiological computer games. Paper presented at Brainplay’07: Brain-Computer Interfaces and Games, Salzburg, Austria.
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 14/01/2010, 08:45