Sound Research WIKINDX

List Resources

Displaying 1 - 2  of 2
Parameters
Order by

Ascending
Descending
 
Display options Hint
Use all checked: 
Use all displayed: 
Use all in list: 
Droumeva, M. (2011). An acoustic communication framework for game sound: Fidelity, verisimilitude, ecology. In M. Grimshaw (Ed), Game sound technology and player interaction: concepts and developments. (pp. 131–152). Hershey (PA): IGI.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 30/05/2021, 07:59
Shotgun sound design deconstructed from Terminator 2. (2018). Retrieved June 21, 2020, from https://www.youtube.com/watch?v=tiq-oBeEn1M   
Added by: Mark Grimshaw-Aagaard 21/06/2020, 10:29
WIKINDX 6.17.0 | Total resources: 1557 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA) | Time Zone: Europe/Copenhagen (+02:00)