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Barfield, W., & Weghorst, S. 1993, August 8–13, The sense of presence within virtual environments: A conceptual framework. Paper presented at Proceedings of the Fifth International Conference on Human-Computer Interaction, Amsterdam. 
Added by: Mark Grimshaw-Aagaard (07/08/2018, 08:41)   Last edited by: Mark Grimshaw-Aagaard (11/09/2018, 17:22)
Resource type: Proceedings Article
Peer reviewed
ID no. (ISBN etc.): 0921-2647
BibTeX citation key: Barfield1993
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Categories: General
Keywords: Immersion, Presence, Presence (definition), Self-presence
Creators: Barfield, Salvendy, Smith, Weghorst
Publisher: Elsevier (Amsterdam)
Collection: Proceedings of the Fifth International Conference on Human-Computer Interaction
Views: 9/576
Quotes
p.701   "Virtual presence is generally conceived of as a hypothetical subjective state of awareness and involvement in a non-present environment."   Added by: Mark Grimshaw-Aagaard
Keywords:   Immersion Presence
Paraphrases
pp.700–701   Proposes a number of factors influencing presence in VEs (virtual presence):
  • display fidelity
  • environmental stability
  • sensory bandwidth (phenomenal richness)
  • interactive fidelity
  • person variables
  • task variables
  • context variables

 

  Added by: Mark Grimshaw-Aagaard
Keywords:   Immersion Presence Virtual environment
p.702   Proposes a number of psychphysiological means to assess presence.   Added by: Mark Grimshaw-Aagaard
Keywords:   Immersion Presence Psychophysiology
p.702   Attempting to assess presence: "we might expect a performance decrement on concurrent tasks defined solely in the natural environment. And when natural and virtual frames of reference call for conflicting responses, the direction of resolution of the conflict may also serve as an indicator of the degree of presence within each. Furthermore, as the sense of presence increases, the attentional resoures allocated to the objects or tasks performed in the virtual environment should increase. Therefore, we postulate that as the sense of presence increases, the virtual environment participant will pay less attention to sensory input external to the virtual environment."   Added by: Mark Grimshaw-Aagaard
Keywords:   Immersion Presence
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