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Akinbo, S. 2021. Vocal imitation and linguistic processing of Super Mario theme music by Yorùbá gamers. [Working paper] Added by: Mark Grimshaw-Aagaard (9/11/21, 5:20 PM) |
Resource type: Unpublished Work BibTeX citation key: Akinbo2021 Email resource to friend View all bibliographic details |
Categories: General Keywords: game music, Uncanny Creators: Akinbo |
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Abstract |
An aspect of gaming culture among Yorùbá millennials is the linguistic interpretations of the background music that accompanies the popular video game called Super Mario. The themes of the interpretations are comparable to those of music texts at traditional Yorùbá events. Drawing on the Yorùbá tradition, the account is that the gamers assumed that the background music of the game has a similar function as the music at traditional Yorùbá events. The choice of words in the interpretation is conditioned by the situational contexts where the music is heard in the video game. The results of acoustic analyses show that the interpretations are also determined by mapping the pitch trajectories of the music melodies to the tones of the gamers’ language. Notably, the results of this study suggest that the linguistic processing of music may not only involve phonetic iconicity (Steinbeis and Koelsch, 2011) but situational context and social expectation.
Steinbeis, Nikolaus and Stefan Koelsch. 2011. Affective priming effects of musical sounds on the processing of word meaning. Journal of Cognitive Neuroscience 23(3): 604–621 Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard |