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Bridgett, R. (2003). Subtlety and silence. Retrieved September 9, 2003, from http://www3.sympatico.c ... evelop-Oct2002-Pg28.jpg 
Added by: sirfragalot (09/06/2004 05:31:58 PM)   
Resource type: Web Article
BibTeX citation key: Bridgett2003a
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Categories: Film Music/Sound, Sound Design
Keywords: Film sound
Creators: Bridgett
Resources citing this (Bibliography: WIKINDX Master Bibliography)
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   Talking of the differences between film and game sound (which lags behind):

"One has only to compare the rich subtel yet brutal dynamics of the cut scenes in Warcraft III to the game's flat-lined in-game effects to realise how far there is to go."   Added by: sirfragalot
   "A cleverly constructed montage of silence potentially has more dramatic effect than the loudest sounds."   Added by: sirfragalot
   Righly claims 1980's horror film genre was partly defined by the relationship of silence and tension.

Points out that a (largely) silent advert on TV catches the attention most compared to the usual barrage of sound.   Added by: sirfragalot
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