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Bridgett, R. (2003). Subtlety and silence. Retrieved September 9, 2003, from http://www3.sympatico.c ... evelop-Oct2002-Pg28.jpg 
Added by: Mark Grimshaw-Aagaard (06/09/2004, 17:31)   
Resource type: Web Article
Published
BibTeX citation key: Bridgett2003a
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Categories: Film Music/Sound, Sound Design
Keywords: Film sound
Creators: Bridgett
Views: 6/1414
Quotes
  
Talking of the differences between film and game sound (which lags behind):

"One has only to compare the rich subtel yet brutal dynamics of the cut scenes in Warcraft III to the game's flat-lined in-game effects to realise how far there is to go."
  Added by: Mark Grimshaw-Aagaard  (03/12/2004, 10:36)
  
"A cleverly constructed montage of silence potentially has more dramatic effect than the loudest sounds."
  Added by: Mark Grimshaw-Aagaard  (03/12/2004, 10:36)
Paraphrases
  
Righly claims 1980's horror film genre was partly defined by the relationship of silence and tension.

Points out that a (largely) silent advert on TV catches the attention most compared to the usual barrage of sound.
  Added by: Mark Grimshaw-Aagaard  (03/12/2004, 10:36)
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