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Bridgett, R. (2003). Audio pre-design. Retrieved March 8, 2004, from http://www3.sympatico.ca/qualish/pre.htm 
Added by: Mark Grimshaw-Aagaard (21/12/2004, 21:45)   
Resource type: Web Article
BibTeX citation key: Bridgett2003b
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Categories: Sound Design
Creators: Bridgett
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Notes

A plea to have game sound design present at the game's inception rather than "bolted on in the final phase of development." cf Randy Thom's (1999) similar argument for film sound.



Thom, R. (1999). Designing a movie for sound. Retrieved September 29, 2003, from http://www.filmsound.or ... designing_for_sound.htm
Added by: Mark Grimshaw-Aagaard  Last edited by: Mark Grimshaw-Aagaard
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