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McCaren, T., & Goellner, V. (2019). Behind the audio of Total War: Three Kingdoms. Gamasutra, Retrieved July 7, 2021, from https://www.gamasutra.c ... _War_Three_Kingdoms.php 
Added by: Mark Grimshaw-Aagaard (07/07/2021, 09:06)   
Resource type: Web Article
Published
BibTeX citation key: McCaren2019
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Categories: Sound Design
Keywords: Realism
Creators: Goellner, McCaren
Collection: Gamasutra
Views: 3/726
Quotes
  
"Our main goal with the audio for the settlements was to make them feel alive, dynamic and responsive to certain in-game conditions for an added level of realism."
  Added by: Mark Grimshaw-Aagaard  (07/07/2021, 09:06)

Keywords:   Realism
WIKINDX 6.17.0 | Total resources: 1524 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA) | Time Zone: Europe/Copenhagen (+02:00)