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Grimshaw-Aagaard, M. (2024). Video game sound design and the fetish of realism. In W. Gibbons & M. Grimshaw-Aagaard (Eds), The Oxford Handbook of Video Game Music and Sound (pp. 861–874). New York: Oxford University Press. 
Added by: Mark Grimshaw-Aagaard (10/11/23, 3:30 PM)   Last edited by: Mark Grimshaw-Aagaard (3/10/24, 10:35 AM)
Resource type: Book Chapter
Language: en: English
Peer reviewed
DOI: 10.1093/oxfordhb/9780197556160.001.0001
ID no. (ISBN etc.): 978-0-19-755616-0
BibTeX citation key: GrimshawAagaard2024a
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Categories: General
Keywords: Realism, Reality, Reality/Virtuality/Actuality
Creators: Gibbons, Grimshaw-Aagaard
Publisher: Oxford University Press (New York)
Collection: The Oxford Handbook of Video Game Music and Sound
Views: 287/1105
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