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Felton, W. M., & Jackson, R. E. (2022). Presence: A review. International Journal of Human–Computer Interaction, 38(1), 1–18. 
Added by: Mark Grimshaw-Aagaard (10/19/25, 3:21 AM)   Last edited by: Mark Grimshaw-Aagaard (10/19/25, 3:22 AM)
Resource type: Journal Article
Language: en: English
Peer reviewed
DOI: 10.1080/10447318.2021.1921368
BibTeX citation key: Felton2022
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Categories: General
Keywords: Presence
Creators: Felton, Jackson
Collection: International Journal of Human–Computer Interaction
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Abstract
Virtual reality technology is emerging as a valuable tool for a variety of disciplines, including psychological research and theory, therapy, training, communication, medicine, education, and entertainment. The defining feature of modern virtual reality environments is their ability to induce virtual presence, the user’s perception of reality within the computer-generated environment. Presence is a complex psychological phenomenon, and as such, researchers have put forth various definitions, measurement techniques, and causal factors of this essential construct. In this review, we unify disparate definitions of presence, review available measurement techniques, and, most importantly, identify the known underlying determinants of presence.
Added by: Mark Grimshaw-Aagaard  Last edited by: Mark Grimshaw-Aagaard
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