Sound Research WIKINDX |
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Marks, A. (2001). The complete guide to game audio: For composers, musicians, sound designers, and game developers. Lawrence, Kansas: CMP Books. Added by: Mark Grimshaw-Aagaard (10/20/05, 2:02 PM) |
Resource type: Book ID no. (ISBN etc.): 1-57820-083-0 BibTeX citation key: Marks2001 Email resource to friend View all bibliographic details |
Categories: Sound Design Creators: Marks Publisher: CMP Books (Lawrence, Kansas) |
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Notes |
A game industry insider, Marks has designed sound for such titles as Fallen Heroes and a variety of online casinos and online arcades. This book is aimed at budding game composers and sound designers so concentrates on how and what rather than why and for what purpose. Details on contracts, equipment etc. as opposed to psychology of sound (one page) for example.
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard |
Paraphrases |
pp.3–6
A brief overview of technogical developments in game audio from 1971 to 2001.
Added by: Mark Grimshaw-Aagaard
Keywords: History |