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Watamaniuk, J. Neverwinter Nights: Interview with composer David John. Retrieved February 10, 2006, from http://nwn.bioware.com/ ... profile_david_john.html 
Added by: Mark Grimshaw-Aagaard (2/10/06, 12:54 PM)   
Resource type: Web Article
BibTeX citation key: Watamaniuk
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Categories: Film Music/Sound, Game Design
Keywords: Music
Creators: Watamaniuk
Views: 17/814
Abstract
"As someone who has had the privilege to watch a game being developed from early concepts to finished product it never ceases to amaze me the profound effect that adding music can have on a game play. There is something that music brings to a game, a movie, even a commercial, that can heighten just about any emotion and thereby weave a far more profound experience for the listener. We spoke with David John, a Canadian composer, who was contracted to compose some exceptional music for the premium Neverwinter Nights modules on sale now at the BioWare Online Store."
Added by: Mark Grimshaw-Aagaard  
Notes
A composer of game music talks about his career and influences.
Added by: Mark Grimshaw-Aagaard  
Quotes
   "Without thinking, name 5 bands/composers that everybody should listen to.

Stravinsky, Shostakovich, Copland, Dvorak, and of course Holst. So much great film and game music is influenced by these composers, especially Holsts' [sic] The Planets."   Added by: Mark Grimshaw-Aagaard