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Law, C. Urban Terror. GameSpy, Retrieved June 2, 2006, from http://archive.gamespy. ... ghts/urbanterror_a.shtm Added by: Mark Grimshaw-Aagaard (6/2/06, 7:33 AM) |
Resource type: Web Article BibTeX citation key: Law Email resource to friend View all bibliographic details |
Categories: Game Design Keywords: Realism, Reality/Virtuality/Actuality Creators: Law Collection: GameSpy |
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Notes |
Some Silicon Ice (2005) developers discuss the development of Urban Terror. Silicon Ice. (2005). Urban Terror. (Version 3.7) [Computer Game]. Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard |
Quotes |
Bot Killer: "Ever since we were kids we all have imagined what it would be like to be on an elite team of Navy Seals, or a deadly group of angry terrorists. Now with the power of id Software's Quake III engine, Silicon Ice Development will be capable of making a more realistic environment than anything ever seen before in a total conversion. Our goal is to make a fast pace, action packed, brand spankin' new, totally realistic, gore-covered, super mod."
Added by: Mark Grimshaw-Aagaard
Keywords: Realism |
GottaBeKD: ""Urbanites" will get lost in the reality of it all. From the beautiful present day locations to the frighteningly real models, there will be tons of things working together to give our players that action fix that they all need."
Added by: Mark Grimshaw-Aagaard
Keywords: Realism |
WU: "Urban Terror is a total conversion that aims to achieve the realistic sense of suspense and action that real life situations would provide. Although its primary inspiration is realism, we are not forgetting the community we are developing for."
Added by: Mark Grimshaw-Aagaard
Keywords: Realism |
Dokta8: "The science fiction theme of Quake is replaced by conventional weapons and urban landscapes. Gameplay is also enhanced to add more detail and realism to the gaming experience. By enhanced I mean that there will be more to winning a round than simply fragging opponents with a rocket launcher as weapons respond differently when you are running or crouching, and at long or short ranges. Skill and strategy plays an increasingly important part in Urban Terror."
Added by: Mark Grimshaw-Aagaard
Keywords: Realism |