Sound Research WIKINDX

WIKINDX Resources

Eskelinen, M. (2001). The gaming situation. Game Studies, 1(1). Retrieved August 31, 2006, from http://www.gamestudies.org/0101/eskelinen/ 
Added by: Mark Grimshaw-Aagaard (31/08/2006, 14:38)   
Resource type: Web Article
BibTeX citation key: Eskelinen2001
Email resource to friend
View all bibliographic details
Categories: Narrative
Keywords: Narrative
Creators: Eskelinen
Collection: Game Studies
Views: 6/750
Notes
Making the case against the use of narrative etc. for the study of games.
Added by: Mark Grimshaw-Aagaard  
Quotes
   "Games are seen as interactive narratives, procedural stories or remediated cinema. On top of everything else, such definitions, despite being successful in terms of influence or funding, are conceptually weak and ill-grounded, as they are usually derived from a very limited knowledge of mere mainstream drama or outdated literary theory, or both. Consequently, the seriously and hilariously obsolete presuppositions of Aristotelian drama, commedia dell'arte, Victorian novels, and Proppian folklore continue to dominate the scene."   Added by: Mark Grimshaw-Aagaard
Keywords:   Narrative
   "According to Gerald Prince's well-known definition a narrative is "the recounting (as product and process, object and act, structure and structuration) of one or more real or fictitious events communicated by one, two or several (more or less overt) narrators to one, two or several (more or less overt) narratees." Before going into the details of this definition it is important to note one of its most obvious consequences: "a dramatic performance representing (many fascinating) events does not constitute a narrative either, since these events, rather than being recounted, occur directly on stage." (Prince 1987, 58)"

Prince, Gerald (1987) The Dictionary of Narratology. Lincoln and London: University of Nebraska Press.   Added by: Mark Grimshaw-Aagaard
Keywords:   Drama Narrative Performance
   "...stories are just uninteresting ornaments or gift-wrappings to games, and laying any emphasis on studying these kinds of marketing tools is just a waste of time and energy"   Added by: Mark Grimshaw-Aagaard
Keywords:   Narrative
WIKINDX 6.9.0 | Total resources: 1303 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)