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Wolfson, S., & Case, G. (2000). The effects of sound and colour on responses to a computer game. Interacting with Computers, 13(2), 183–192. Added by: Mark Grimshaw-Aagaard (1/8/07, 7:00 AM) |
Resource type: Journal Article BibTeX citation key: Wolfson2000 Email resource to friend View all bibliographic details |
Categories: Sound Design Creators: Case, Wolfson Collection: Interacting with Computers |
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Abstract |
Background colour (red/blue) and sound (loud/quiet) were manipulated in a series of computer games. Players using a blue screen improved gradually over the session, while red screen players peaked midway and then deteriorated. A similar pattern for heart rate was found, suggesting that arousal was implicated in the effect. Sound alone had little impact, but the red/loud combination was associated with perceptions of excitement and playing well. The results suggest that the aura of a computer game may affect cognitive and physiological responses. (C) 2000 Elsevier Science B.V. All rights reserved.
Added by: Mark Grimshaw-Aagaard |
Notes |
Article 393BN INTERACT COMPUT
Added by: Mark Grimshaw-Aagaard |