Sound Research WIKINDX |
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| Resource type: Book Chapter Published ID no. (ISBN etc.): 1-4129-0033-6 BibTeX citation key: King2006 Email resource to friend View all bibliographic details |
Categories: Film Music/Sound Keywords: Film sound Creators: Bryce, King, Krzywinska, Rutter Publisher: Sage Publications (London) Collection: Understanding digital games |
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p. 113
"One of the primary building blocks of film studies that can be applied to games is the close analysis of formal characteristics: the precise manner in which sounds and images are organized on the screen"
Added by: Mark Grimshaw-Aagaard
(03/12/2004, 10:36)
Keywords: Film sound |
| Paraphrases |
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p. 113
Comparing games to films may highlight similarities or point to differences.
Added by: Mark Grimshaw-Aagaard
(03/12/2004, 10:36)
Keywords: Film sound |
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p. 120
Diegetic game sound comprises environmental (e.g. distant sound) and reactive sound (e.g. local sound).
Added by: Mark Grimshaw-Aagaard
(03/12/2004, 10:36)
Keywords: Diegetic/non-diegetic |