Sound Research WIKINDX |
Resource type: Proceedings Article BibTeX citation key: Cunningham2006 Email resource to friend View all bibliographic details |
Categories: Sound Design Creators: Cunningham, Grout, Hebblewhite Publisher: Interactive Institute (Piteå, Sweden) Collection: Audio Mostly 2006 |
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Abstract |
"Audio has been present in computer games from the original sinusoidal beeps in Pong to the Grand Theft Auto soundtracks recorded by world-famous musical artists. Far from being an overemphasis, the word “soundtrack” is highly appropriate to the role that audio in games has played up until now. It sits comfortably-and as an equal-alongside Computer Graphics, Artificial Intelligence, online multiplayer gaming and new interactive environments as one of the main driving forces in both technology development and the acceptance of gaming as a core social activity."
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard |