Sound Research WIKINDX |
Resource type: Web Article BibTeX citation key: Kucklich2003 Email resource to friend View all bibliographic details |
Categories: Narrative, Semiology Keywords: Literature, Narrative Creators: Kücklich Collection: Game Studies |
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Notes |
pp.11
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard |
Quotes |
p.5 "Usually, the only thing the player knows about the world of the game is what is displayed on the screen." Added by: Mark Grimshaw-Aagaard |
p.7 "A game can thus be conceptualized as a system of signs that resist the player by virtue of their secondness. When they are interpreted in the process of playing, some of them become more complex, while others remain in their incomplete state. The process of interpretation necessarily leads to the existence of event-signs, which are then put into relation by narrative-signs. This whole process takes place on a level that cannot be located within the game, but exists merely as a projection of the player's mind." Added by: Mark Grimshaw-Aagaard |