Sound Research WIKINDX

WIKINDX Resources

Lindley, C. A., & Sennersten, C. C. (2008). Game play schemas: From player analysis to adaptive game mechanics. International Journal of Computer Games Technology, 2008. 
Added by: Mark Grimshaw-Aagaard (06/05/2008, 10:07)   
Resource type: Journal Article
Peer reviewed
DOI: 10.1155/2008/216784
BibTeX citation key: Lindley2008
Email resource to friend
View all bibliographic details
Categories: General
Keywords: Cognition, Immersion, Interaction, Schemas
Creators: Lindley, Sennersten
Collection: International Journal of Computer Games Technology
Views: 15/694
Abstract
Schema theory provides a foundation for the analysis of game play patterns created by players during their interaction with a game. Schema models derived from the analysis of play provide a rich explanatory framework for the cognitive processes underlying game play, as well as detailed hypotheses for the hierarchical structure of pleasures and rewards motivating players. Game engagement is accounted for as a process of schema selection or development, while immersion is explained in terms of levels of attentional demand in schema execution. However, schemas may not only be used to describe play, but might be used actively as cognitive models within a game engine. Predesigned schema models are knowledge representations constituting anticipated or desired learned cognitive outcomes of play. Automated analysis of player schemas and comparison with predesigned target schemas can provide a foundation for a game engine adapting or tuning game mechanics to achieve specific effects of engagement, immersion, and cognitive skill acquisition by players. Hence, schema models may enhance the play experience as well as provide a foundation for achieving explicitly represented pedagogical or therapeutic functions of games.
Added by: Mark Grimshaw-Aagaard  
Notes
A hypothetical mapping out of an approach to game play analysis and design using schemas.
Added by: Mark Grimshaw-Aagaard  
Quotes
p.3   "a game play schema is understood as a cognitive structure for orchestrating the various cognitive resources required to generate motor outputs of game play in response to the ongoing perception of an unfolding game. A game play schema is therefore the structure and algorithm determining
the management of attentional and other cognitive, perceptual, and motor resources required to realize the tasks involved in game play. [...] Schemas can be regarded as mechanisms or algorithms that, among other functions, determine the allocation of attention to cognitive tasks."   Added by: Mark Grimshaw-Aagaard
Keywords:   Schemas Cognition
WIKINDX 6.8.2 | Total resources: 1301 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)