Sound Research WIKINDX |
Resource type: Proceedings Article Peer reviewed ID no. (ISBN etc.): 978-1-60558-248-1 BibTeX citation key: White2008a Email resource to friend View all bibliographic details |
Categories: Sound Design Keywords: Acousmatic sound Creators: Fitzpatrick, McAllister, White Publisher: ACM (New York) Collection: 3rd international conference on Digital Interactive Media in Entertainment and Arts |
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Abstract |
"3D virtual environments are increasingly used for education, business and recreation but are often inaccessible to users who are visually impaired, e ectively creating a digital divide. Interviews with 8 visually impaired expert users were conducted to guide design proposals, and a review of current research into haptics and 3D sound for auditory displays is presented with suggestions for navigation and feedback techniques to address these accessibility issues. The diversity and volatility of the environment makes Second Life an unusually complex research object, suggesting the applicability of our work for the field of HCI and accessibility in 3D virtual environments."
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard |
Paraphrases |
p.138
The authors point out that there is no language for audio signals that is consistent across games (they give the example of different door sounds).
Added by: Mark Grimshaw-Aagaard
Keywords: Auditory Display Auditory interfaces Earcons & Auditory Icons |