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Grimshaw, M., & Garner, T. (2014). Embodied virtual acoustic ecologies of computer games. In K. E. Collins, B. Kapralos & H. Tessler (Eds), The Oxford Handbook of Interactive Audio (pp. 181–195). New York: Oxford University Press. 
Added by: sirfragalot (05/13/2013 09:06:52 AM)   Last edited by: sirfragalot (05/16/2014 10:08:56 AM)
Resource type: Book Article
BibTeX citation key: Grimshaw2014
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Categories: Embodied Cognition, Sound Design
Keywords: Biofeedback, Embodied cognition, Emotion, Psychophysiology, Sonification, sound design
Creators: Collins, Garner, Grimshaw, Kapralos, Tessler
Publisher: Oxford University Press (New York)
Collection: The Oxford Handbook of Interactive Audio
Views: 3/386
WIKINDX 6.4.9 | Total resources: 1083 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)

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