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Thom, R. (1999). Designing a movie for sound. Retrieved September 29, 2003, from http://www.filmsound.or ... designing_for_sound.htm 
Added by: Mark Grimshaw-Aagaard (7/21/05, 2:10 PM)   
Resource type: Web Article
Published
BibTeX citation key: Thom1999
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Categories: Film Music/Sound
Keywords: Film sound
Creators: Thom
Resources citing this (Bibliography: WIKINDX Master Bibliography)
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Quotes
  
"We, the audience, interpret sound with our emotions, not our intellect."
  Added by: Mark Grimshaw-Aagaard  (12/3/04, 10:36 AM)
  
"...the ears are the guardians of sleep."
  Added by: Mark Grimshaw-Aagaard  (12/3/04, 10:36 AM)
  
Lists sixteen roles sound (inc. music) can play in a film:

  1. suggest a mood, evoke a feeling
  2. set a pace
  3. indicate a geographical locale
  4. indicate a historical period
  5. clarify the plot
  6. define a character
  7. connect otherwise unconnected ideas, characters, places, images, or moments
  8. heighten realism or diminish it
  9. heighten ambiguity or diminish it
  10. draw attention to a detail, or away from it
  11. indicate changes in time
  12. smooth otherwise abrupt changes between shots or scenes
  13. emphasize a transition for dramatic effect
  14. describe an acoustic space
  15. startle or soothe
  16. exaggerate action or mediate it
  Added by: Mark Grimshaw-Aagaard  (12/3/04, 10:36 AM)

Keywords:   Ambiguity
WIKINDX 6.16.1 | Total resources: 1521 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA) | Time Zone: Europe/Copenhagen (+02:00)