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| Resource type: Book Chapter Published ID no. (ISBN etc.): 978-1-304-81204-9 BibTeX citation key: Tinwell2014 Email resource to friend View all bibliographic details |
Categories: General Keywords: Uncanny Creators: Abdel Nabi, Grimshaw, Nixon, Seif El-Nasr, Tanenbaum, Tinwell Publisher: ETC Press Collection: Nonverbal Communication in Virtual Worlds: Understanding and Designing Epressive Characters |
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| Abstract |
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This chapter provides an overview of a current research project investigating the Uncanny Valley phenomenon in realistic, human-like virtual characters. The research methods used in this work include a retrospective of both empirical studies and philosophical writings on the Uncanny.
No other research has explored the notion that realistic, human-like, virtual characters are regarded less favorably due to a perceived diminished degree of responsiveness in facial expression, specifically, nonverbal communication (NVC) in the upper face This research is relevant to embodied conversational agents used in a wider context such as therapeutic and e-learning applications and has an outreach to the disciplines of psychology, social psychology, game studies, animation and graphics, and human computer interaction. |