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King, G. (2003). Die hard/try harder: Narrative, spectacle and beyond, from hollywood to videogame. In G. King & T. Krzywinska (Eds), Screenplay: Cinema/Videogames/Interfaces (pp. 50–65). London: Wallflower Press. Added by: Mark Grimshaw-Aagaard (9/23/04, 12:28 PM) |
Resource type: Book Article BibTeX citation key: King2003a Email resource to friend View all bibliographic details |
Categories: Narrative Keywords: Narrative, Spectacle Creators: King, Krzywinska Publisher: Wallflower Press (London) Collection: Screenplay: Cinema/Videogames/Interfaces |
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A discussion of the relationship between narrative and spectacle and how that translates from movies to videogames - especially those games based on movies (using the Die Hard movie franchise as a prime example).
Added by: Mark Grimshaw-Aagaard |