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King, G. (2003). Die hard/try harder: Narrative, spectacle and beyond, from hollywood to videogame. In G. King & T. Krzywinska (Eds), Screenplay: Cinema/Videogames/Interfaces (pp. 50–65). London: Wallflower Press. 
Added by: Mark Grimshaw-Aagaard (23/09/2004, 12:28)   
Resource type: Book Chapter
BibTeX citation key: King2003a
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Categories: Narrative
Keywords: Narrative, Spectacle
Creators: King, Krzywinska
Publisher: Wallflower Press (London)
Collection: Screenplay: Cinema/Videogames/Interfaces
Views: 16/846
Notes
A discussion of the relationship between narrative and spectacle and how that translates from movies to videogames - especially those games based on movies (using the Die Hard movie franchise as a prime example).
Added by: Mark Grimshaw-Aagaard  
WIKINDX 6.8.2 | Total resources: 1301 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)